Wiz-War (Eighth Edition) (2012)

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ag.gameitem.AGID:
Spielzeit: 60
Mindestalter: 14
Spieleranzahl: 2 - 4
ag.gameitem.publisher: Heidelberger Spieleverlag, Edge Entertainment, Fantasy Flight Games, Wargames Club Publishing, Giochi Uniti
Spiel-Designer: Kevin Wilson, Tom Jolly
Künstler: WiL Springer, Philip Dickenson, Gabe Rose, Brian Schomburg, Peter Wocken, Javier Guzman, Dallas Mehlhoff, Ben Zweifel, Christophe Madura, Denis Medri, Bill Hallier, Bob Renzas
Mechaniken: Interrupts, Line of Sight, Pick-up and Deliver, Variable Set-up, Grid Movement, Map Deformation, Player Elimination, Dice Rolling, Deck Construction, Take That, Hand Management, Modular Board
Beschreibung
In Wiz-War, wizards wage no-spells-barred magical duels deep in an underground labyrinth. This classic board game of magical mayhem for 2-4 players, created by Tom Jolly in 1983, pits players' wizards against each other in a stupendous struggle for magical mastery. Win by stealing other wizards' treasures and hauling them back to your base, or just score points by blasting the other wizards. The last wizard standing always wins.

Staying true to the spirit of the game that has entertained players for years, as well inspiring an entire genre of games, this 2011 edition of Wiz-War caters to the imagination and the funny bone. Casting an enriched array of spells, your wizards race through an underground maze, avoiding fireballs, werewolves, and psychic storms. Subtle game enhancements by Kevin Wilson and Tom Jolly promote faster play and clarify card effects.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-04-28 09:12:34.542